Spectre
Title screen
Developer(s)Bob Flanagan
Scott Miller[1]
Publisher(s)Datamost
Platform(s)Apple II
Release1982
Genre(s)Maze
Mode(s)Single-player

Spectre is a video game for the Apple II written by Bob Flanagan[2] and Scott Miller and published by Datamost in 1982.[1][3]

Spectre is a Pac-Man variant with a goal of collecting dots while avoiding "Questers." The player navigates the maze with a 3D view on the left side of the screen and a top-down representation on the right.

A Spectre advertisement reads:

You're marooned between the stars, and the deadly Questers are swarming through the space ports to destroy you. Think fast, act faster if you hope to survive! Only Spectre brings you a fantastic 3-D maze action ... and a special enemy locator-screen[3]

See also

  • 3-Demon

References

  1. ^ a b Hague, James. "The Giant List of Classic Game Programmers".
  2. ^ Bissell, Kathy (June 1984). "Computer Games Interview: The Secret Superstars – Meet the Creators of Choplifter, Zaxxon, Canyon". Computer Games. Vol. 3, no. 2. Carnegie Publications. p. 25. Retrieved 2016-05-05.
  3. ^ a b "Spectre (Game)". Giant Bomb. Retrieved 2016-05-05.

External links